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Our Darker Purpose
On Fortress Woundwort

On NarrationOn EdgewoodOn CordyOn the Disappearance
On the Naming of SpidersOn HallwaysOn DiscretionSome Harmless Markings
On TraditionsOn Obsolete OperatorsOn Desks and the Great Surface
On SilenceFrothy the DragonPart TwoOn Potato Politics
A Cauldron of YesterdayersOn Reacquaintances • On Fortress Woundwort
On Void Closets and Friendships PastOn DreamsOn Theories
The Friendly FootstoolsOn InterruptionsCyndar's TimekeeperOn Endurance

  The end of the first major chapter of Avidly Wild Games's Our Darker Purpose comes when Cordelia reaches the dorms and confronts Goneril, one of the two girls responsible for sort of killing her earlier in the narrative. In the game, Goneril rules from Fortress Woundwort, and can only be coaxed out through that most honorable of game communications: inflicting enough damage to drive her out of hiding.

  Things are a wee bit different in my take.

  To wander the dormitory hallways under the watchful gaze of brute-force bullies:

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